My part in Uhntis during the 2017 version of the Global Game Jam was Character Design, Modelling, Rigging, Animation and implementation into the Unity Engine. I was also responsible for all the particle effects, environment setup up/lightning and the post-progressing effects. The environment art and models were made by Dorian Cherrystone. The game won first place at the public voting which took place at Saxion Enschede.
Game description:
Uhntis, developed by SpacedOutDJs, is a fast-paced two-player fighting game. Set in a spacey cave arena with boiling lava underneath, the players seek to destroy the other's dancefloor by shooting sound waves at each other. The fight is enhanced by a syncing sound design, making this game about beats and beating each other alike...
Uhntis - Global Game Jam 2017 Gameplay