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Haller (3D model) Project Osiris

This 3D model was created for a NDA project, an upcoming project that bridges multiple mediums. The model was created to be used in rendered animations for teasers/trailers and other usages. I was involved from the concepting phase to the final results and i kept in close contact with the client to make sure the final asset would be in line with their feedback and wishes.

The base model was modelled in Maya and sculpted in Zbrush to a high poly asset.
I baked the high poly into a low poly version through Substance Painter where i textured the final asset.
The rigging was done in Blender, which was my first time using the program. The client was outsourcing the animation to another company who used Blender for animation, so i adapted and made the rig in Blender.

The renders were made in Marmoset Toolbag.

Haller Render 01

Haller Render 01

Haller Turntable

Haller Render 02

Haller Render 02

Haller Render 03

Haller Render 03

Wireframe

Wireframe

Concept Phase 01

Concept Phase 01

Concept Phase 02

Concept Phase 02

Concept Phase 03

Concept Phase 03

Concept Phase 04

Concept Phase 04

Final Concept

Final Concept