A 3D environment created for TrueVanguard at GetRekt Labs, made in Unreal Engine 5.
The environment was built from the ground up based on the Crucible map, Pacifica (Destiny 2), and integrated TrueVanguard's brand into it. The characters in the scene are also based on his in-game characters with their current builds. The aim was to create a high fidelity introduction cutscene mimicking the game's style/aesthetic where his characters are waiting/preparing for a Crucible match.
A lot of the assets utilize a Trimsheet to keep performance costs efficient and prepare it for future implementations.
TrueVanguard Starting Soon scene